![]() Protean Thaumaturge: I want to write a more in-depth piece on this card's interactions with Muldrotha, but the long and short of it is that so long as you have enchantments to cast, you can cast any spell from your hand or graveyard without a hard upper limit. And above them, the next inclusion shines brightest… Source: Wizards of the Coast A fair amount of cards with Constellation factor into the deck as a result, most notably Setessan Champion and Eidolon of Blossoms for their card draw. Source: Wizards of the CoastĮnchantments-matter cards: With the influx of cards from Theros: Beyond Death, Magic's newest set, it only made sense to me to make a deck that cared about enchantments. ![]() However, Golgari Thug, Stinkweed Imp, and Shambling Shell are in here and function just fine. I'm not 100% all for replacing my draw with a card that doesn't do a ton for the deck, though, and so cards like Life from the Loam, Darkblast, and Nightmare Void are notably missing from this deck (I also have yet to acquire a copy of Moldervine Cloak). As such, Dredge as a mechanic is strongly considered by me to be a great option for filling my graveyard. Cards like Hedron Crab and Sage of Mysteries are sure to put in work whenever they are drawn to ensure that what effectively serves as my extra hand is full of things to cast. Cards with Dredge: I appreciate enabling my engines.
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